

While that battle is great for all the reasons mentioned above, there is almost nothing else to do after triumphing over the God of Destruction, and this has left a sour taste in the mouths of many. The big question that is no doubt resounding throughout the DBZ fandom right now in relation to the new DLC: is that all? After training with Whis to unlock the Super Saiyan God form as well as doing whatever leveling is required to get to max level, the player is able to fight and take down Beerus. Compared to the other fights in DBZ: Kakarot, this is a breath of fresh air. He has unique attacks, several of which require more than just dodging repeatedly in one direction to avoid (although to be fair a lot of his moves can be avoided in that manner), he clearly is more powerful than the player despite being at the same level, items are restricted meaning the player has to carefully manage their HP rather than scarfing down beans like a Senzu junkie, and follows specific patterns which the player can catch onto and use to their advantage. This creates an odd conundrum where Raditz, relative to the player's strength, is arguably more difficult than Super Buu, despite being statistically and objectively weaker.īeerus' boss fight flips this around, making all the changes that the game should have implemented in the first place.

Though the beginning of the game and the challenging Raditz boss fight convinced many that it would be an uphill battle all the way through, it quickly became apparent that the numerous power ups the player gets would outpace the scaling difficulty of the boss fights. Alternatively, the player can block the first ball that hits them and then use a vanish strike to avoid the rest and damage Beerus in the process.īeerus provides a challenge which was until this point not present in Dragon Ball Z: Kakarot. For example, Beerus' Spheres of Destruction cannot be avoided with the dodge button, but can be destroyed with a beam attack. His techniques all display his immense power and require the player to think outside the box in order to avoid or cancel. Whatever gripes one might have with DBZ: Kakarot's first DLC, most would agree that the actual Beerus boss fight is great.
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RELATED: Dragon Ball Z: Kakarot - How to Beat Beerus Within the DLC area, players can train with Whis as Goku or Vegeta in order to get Sacred Water items which will greatly speed up the leveling process, and can train even further to unlock transformations earlier than the story allows or intends for the player to have them. This DLC can be accessed at the very beginning of the game, as soon as the player takes control of Goku and can access the main menu (right after the first Piccolo tutorial boss fight). There's hardly any other content worth exploring, meaning once players beat Beerus they are pretty much done.įor those unaware, Dragon Ball Z: Kakarot's DLC takes place in a continuity separate from the main storyline. The reason for this is simple, though the boss fight itself is extremely challenging and fun, it's about all there is to do in the new DLC.

That said, what many fans have found is that Beerus' boss fight is both absolutely amazing and dreadfully disappointing, leaving many to question their decision to purchase the season pass in the first place. Dragon Ball Z: Kakarot DLC 1 dropped yesterday, and with it many fans got to try their hand at taking down Beerus, the God of Destruction.
